Apr
26
[So, this Brandon Sheffield-conducted interview is a couple of things - firstly, it’s a really interesting window into the thoughts of a small/midsized Japanese console developer - Tenchu creator Acquire. Secondly, it might be our most-edited interview ever, due to audio and translation issues - but luckily, you can’t tell now.]
Formed after a Sony Music […]
Apr
26
Though we do cross-post a number of our more ‘freeform’ interviews from big sister site Gamasutra (and other sites like Game Career Guide) across here, if you just read GSW, and don’t wade through all the ‘conventional’ industry news on Gama, there’s a few things you will have missed every week.Thus, this post!
Highlights include […]
Apr
26
Grand Theft Auto IV Causes Outrage Before Release
Category: PlayStation 3, Xbox 360, PS3, General, News, Announcements, GTA IV, Grand Theft Auto 4, Chicago, California |
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Grand Theft Auto IV is still three days away from release, and the vast majority of people won’t have yet had the chance to sample the game. But that doesn’t seem to be stopping no-nothing do-gooders from calling for the game to be banned, before it even hits the streets, and before any of them […]
Apr
26
Destructoid Exclusive Q&A: Pirates of the Burning Sea producer, Joe Ludwig
Category: Wii Xbox 360 Playstation 3 |
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After the recent announcement that Flying Lab’s MMO Pirates of the Burning Sea was shutting down seven of the eleven originally launched servers, one would get the impression that the title was taking its first steps towards becoming one of those games that no one really plays, which was a real disappointment to those gamers […]
Apr
26
Operation Darkness Thoughts and a Rant
Category: Xbox 360, Xbox Live, Anime, Japanese, RPG, World War II |
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I don’t know how this game passed by my attention thus far, but when my roommate downloaded the demo to Operation Darkness I thought, “Hey, a turned based 3D game based on WII that’s cool.” Sure, it was populated by douschebaggy looking anime characters, but I’ll take it because I have no other choice (check […]
Apr
26
COLUMN: @Play: Larn, Or, I Hocked The Car To Buy A Lance Of Death
Category: Column: At Play |
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[’@ Play’ is a kinda-sorta bi-weekly column by John Harris which discusses the history, present and future of the Roguelike dungeon exploring genre.]
We’ve covered all of the current big-name roguelikes, at least nominally, at this point, so let’s look at one of the older games. Released back around 1986, Larn was one of […]
Apr
26
You know what game surprisingly ruled? Assault Heroes on Xbox LIVE Arcade. So we need a sequel, and we need it now, I’d say. Well, it’s coming, but we’ll have to wait until May 14, when the game hits XBLA for 800 MS Points.
While the game is mostly "more of the same," developer Wanako Studios […]
Apr
26
It isn’t until you see a mashup of all the horrible clips from a particular show until you realize just how bad that show was. I remember loving the Mortal Kombat cartoon show when I was younger. After watching this, though, I can’t believe I ever liked it. Damn you Internet. You continue to ruin […]
Apr
26
‘Halotography’: What you wanted next-gen Halo to look like
Category: Wii Xbox 360 Playstation 3 |
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I think we’re all kind of over the argument as to whether or not Halo 3 looked more like Halo 2.5. But after checking out these Halo photo compositions by photographer Joshua Reppenhagen, it’s hard for me not to wish that Bungie’s game looked a bit more like this.
Joshua used a combination of Halo 3 […]
Apr
26
Capcom bears the bad news: No Bionic Commando for the Virtual Console
Category: Wii Xbox 360 Playstation 3 |
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While Xbox Live Arcade and PlayStation Network enthusiasts are eagerly awaiting the release of Bionic Commando: Rearmed, what are the chances of the original version hitting the Virtual Console? The highly-regarded classic would undoubtedly be a big seller, so why haven’t we heard anything about that possibility?
Bionic Commando: Rearmed producer Ben Judd has come clean […]