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<!–adsense–>[’Design Lesson 101′ is a regular column by game designer Manveer Heir. The goal is to play a game from start to completion and learn something about game design in the process. This week we take a look at Jonathan Blow’s critically acclaimed platform-puzzler, Braid, available on Xbox Live Arcade]
In 1977, the Atari 2600 was […]

Popcap cames has announced that Bejeweled has sold more than 25 million copies. That’s a lot of casual games for casual game players. PopCap co-founder Jason Kapalka had this to say about it, “Considering we tried to sell Bejeweled outright to more than one industry giant back in the early days of our company, and […]

[In this editorial, originally printed in Game Developer magazine and already causing much debate on online messageboards, editor-in-chief Brandon Sheffield questions whether oft-theorized “graphics plateau” has already occurred, as supported by the continued success of graphically modest systems such as Wii and PlayStation 2.]
Developers and journalists alike have talked about the inevitable point past […]

Aha, the ever-present GameSetLink-age bus is trundling up to the WWW stop again, headed by another of those well-researched MSNBC.com articles that don’t often get noticed by game sites - this time, on social network gaming.
Also wandering around in here, the (pictured) super-cute Shooting Historica Vol.2 classic shmup figurines, as well as a review […]