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[In big sister site Gamasutra’s latest ‘China Angle’ column, Frank Yu examines the evolving business model for Chinese games, creating games that are “…designed like fast-moving consumer goods, trendy fashion items, and in some cases, like drugs.” Is government intervention a good thing here?]
The Olympics are over and life is returning to semi-normality to […]

[’Bell, Game, and Candle’ is a regular GameSetWatch column by game commentator Alex Litel, discussing stuff that happens in the game business. This time - a [verbally NSFW] discussion with a unicorn and a fundraiser foray provide insight into earthly troubles.]
“Oh fuck, Alex, I already have to deal with enough fucking demos; I […]

Once more, time to check out superneat features on sister site Gamasutra and elsewhere on our Think Services sites/blogs - particularly headed by the BioShock postmortem that’s already been front-page Slashdot and Digg this week, blimey.
Also wandering around in here - EA’s Frank Gibeau on the future of Spore, some neat XBLA design […]