Oct
2
[’@ Play’ is a kinda-sorta bi-weekly column by John Harris which discusses the history, present and future of the Roguelike dungeon exploring genre.]
A month ago I was roaming the Dealer’s Room aisles at Dragon*Con, the foremost convention for those who can’t make it to PAX. At that particular moment, I was looking at […]
Oct
2
[Every week, Gamasutra sister weblog GamerBytes‘ editor Ryan Langley will be summing up the top console digital download news tidbits from the past 7 days, including brand new game announcements and scoops through the world of Xbox Live Arcade, PlayStation Network and WiiWare.]
There’s a number of high-profile titles on digital download services this week […]
Oct
2
[In this in-depth opinion piece, 2K Marin designer Steve Gaynor considers the immersive implications of a video game developer’s visible influence on a final product, and argues for greater “invisibility” in design.]
When one is moved by an artist’s work, it’s sometimes said that the piece ’speaks’ to you. Unlike art, games let you […]
Oct
2
Once again, a longer GameSetLinks takes a look at some of the URLs that I wanted to poke at in a little more detail - starting out with Warren Spector’s future family craziness, and wandering into indie marketing and cunning achievement concepts.
Warren Spector, Meet… Disney Icons?
It’s nice to see Chris Morris (formerly of CNN […]
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