Oct
9
[If there’s one thing to be said about Gamasutra’s Chris Remo, he knows his game beans, and I really enjoyed this chat about Far Cry 2’s multiplayer, which really has been underdiscussed to date. Look out for a follow-up interview with LeBel about Halo multiplayer which is v.interesting, too.]
Much of the attention placed on Ubisoft […]
Oct
9
TGS Coverage Roundup: Day One
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Editors at our big sister site Gamasutra (OK, including me) are crawling the halls of the Tokyo Game Show this week — attending keynotes and sessions, interviewing members of the Japanese development community, and scoring the hottest of hot scoops.
The show runs until Sunday, October 12, and with the first day wrapped, we’ve compiled […]
Oct
9
Column: ‘Diamond in the Rough’: Beauty Amid the Filth
Category: Column: Diamond In The Rough |
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[’Diamond In The Rough’ is a new column by Tom Cross focusing on an unusual innovation that a game makes on an old, tired aspect of game design — one that might get overlooked, because the game is not otherwise remarkable or is hindered by major design flaws. This week, Tom explores the possibilities […]
Oct
9
Games I Demand: Where’s My Star Wars Republic Commando 2
Category: General, Video Game, Star Wars, Lucas Arts |
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Seriously, why hasn’t this come out yet? Republic Commando was one of the best Star Wars games I’ve ever played, for a few reasons. It featured clone troopers and I can’t get enough of the Star Wars clone troopers. I’m not exactly sure why, but I’m totally got a rod on for any and all […]
Oct
9
[Starting to update from Tokyo, and I have to say the TGS Business Day keynote from Wada was really eye-opening - don’t often see such high-profile Japanese creators talking about issues.]
At his Gamasutra-attended keynote at Tokyo Game Show on Thursday, CESA chairman and Square Enix president Yoichi Wada presented a passionate keynote that addressed the […]
Oct
9
Interview: The Mega64 Effect
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[Game video pastichers Mega64 continue to make large slices of the Internet happy, but they don’t get interviewed nearly enough. Therefore, Brandon Sheffield chatted to them and Leigh Alexander helped cut it up into something that wasn’t completely random - though perhaps we must share the complete transcripts at some point, because it’s… interesting! […]