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[We split out the other half of the recent Hardy LeBel interview about Far Cry 2 because Chris Remo discovered the designer was the original multiplayer guru behind Halo’s multi-person modes - and that they almost got cut in development! Possibly the first time this story has been told in public, we think.]
One could […]

[In this enlightening opinion piece originally printed in Game Developer magazine, EA Maxis designer and former Firaxis (Civilization 4) lead designer Soren Johnson details seven common pitfalls that can hold back a strategy game, like overly aggressive anti-piracy measures and adding story in the wrong places.]
Amongst computer games, the strategy genre is one of […]