Sep
3
Opinion: Guitar Hero Praise: What’s Wrong With The ‘Christian’ Videogame?
Category: Column: Chewing Pixels |
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[’Chewing Pixels’ is a regular GameSetWatch column written by British games journalist and producer, Simon Parkin. This time, he attempts to understand why Christian-themed gaming is so maligned.]
Earlier this week gaming news outlets and blogs caught wind of a forthcoming, independent gaming release from hitherto little-known developer, Digital Praise.
Appropriating the form and function of […]
Aug
8
In-Depth: ‘Meet the Editors: The State of Game Journalism’
Category: Column: Chewing Pixels |
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[In a special version of his regular GameSetWatch column, British games journalist and producer Simon Parkin interviews editorial leaders from Eurogamer, IGN, and Edge Magazine to produce ‘a snapshot, albeit partial, into the state of the specialist gaming press in mid-2008.’ Oh, and the picture is how the games press are portrayed, not necessarily […]
Aug
7
[’Chewing Pixels’ is a regular GameSetWatch column written by British games journalist and producer, Simon Parkin. Here’s a story about games led him to and from vice city.]
One, two, three, four fingers uncurl. I don’t see them because I’m past her window by now, but I hear them in the reaction of the beery […]
Jul
4
[’Chewing Pixels’ is a regular GameSetWatch column written by British games journalist and producer, Simon Parkin. This latest instalment gets right to the heart of ecumenical matters.]
Bless me Father, for I have sinned. It has been longer than I can remember since my last confession. These are my sins:
I killed a man. No, too […]
Jun
19
COLUMN: Chewing Pixels: ‘Touch Generations? Con Generations?’
Category: Column: Chewing Pixels |
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[’Chewing Pixels’ is a regular GameSetWatch column written by British games journalist and producer, Simon Parkin. This latest instalment deals with Nintendo’s marketing of the ‘Touch Generations’ series as something beyond games.]
“In every job that must be done there is an element of fun. Find the fun and… snap: the job’s a game! And […]
Jun
19
COLUMN: Chewing Pixels: ‘Touch Generations? Con Generations!’
Category: Column: Chewing Pixels |
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[’Chewing Pixels’ is a regular GameSetWatch column written by British games journalist and producer, Simon Parkin. This latest instalment deals with Nintendo’s marketing of the ‘Touch Generations’ series as something beyond games.]
“In every job that must be done there is an element of fun. Find the fun and… snap: the job’s a game! And […]
Jun
5
Chewing Pixels: ‘Video Game Review Scores: Pointless or Pertinent?’
Category: Column: Chewing Pixels |
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[’Chewing Pixels’ is a regular GameSetWatch column written by British games journalist and producer, Simon Parkin. This latest instalment deals with video game reviews and scoring - the good, the bad, and the ugly.]
Last month a British games journalist reviewed Xbox Live Arcade’s Penny Arcade Adventures for two different publications. In one of the […]
May
23
Column: Chewing PIxels: ‘11th Hour Reviews: PR’s Dirty Little Game’
Category: Column: Chewing Pixels |
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[’Chewing Pixels’ is a regular GameSetWatch column written by British games journalist and producer, Simon Parkin. This time - an intriguing discussion of how limited access to Rockstar’s Grand Theft Auto IV may have affected its initial reception.]
Judgments cast before they’d been adequately weighed; words sold before they’d been properly valued; shallow opinions that […]
May
12
Chewing Pixels: ‘A Cautionary Tale for the Young Games Writer’
Category: Column: Chewing Pixels |
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[’Chewing Pixels’ is a new GameSetWatch column written by British games journalist and producer, Simon Parkin in which he explains what you should think about video games - or in this case, game journalism - and why.]
Charlie was a gamer who decided he would write
(not fair: Charlie was writer who chose games for his […]
May
1
[’Chewing Pixels’ is a new GameSetWatch column written by British games journalist and producer, Simon Parkin in which he explains what you should think about video games and why.]
Niko Bellic is the most likable Grand Theft Auto protagonist we’ve yet seen.
He’s smart, funny, loquacious and you get the feeling that his brushes with (and […]