May
14
COLUMN: ‘Jump Button’: Best Joke Ever — Game Boy Musicians Alex Yabsley aka Dot.AY and Thomas Gilmore aka Ten Thousand Freemen & Their Families
Category: Column: Jump Button |
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[Jump Button is a bi-weekly column by Drew Taylor, written specially for GameSetWatch, that focuses on the art and substance of video game culture. This week – the second in a series of interviews that explores Australia’s emerging 8-bit music scene.]
Part of me wants to protest.
After all these years, this isn’t how I imagined it. […]
Apr
30
COLUMN: ‘Jump Button’: Dirt In The Music — 8-bit DJ Tyson Hopprich aka DJ Tr!p
Category: Column: Jump Button |
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[Jump Button is a weekly column by Drew Taylor, written specially for GameSetWatch, that focuses on the art and substance of video game culture. This week – the first in a series of interviews that explores Australia’s emerging 8-bit music scene.]
Even before I’ve asked my first question, 30-year-old Tyson Hopprich—aka DJ Tr!p—is squirming around […]
Apr
30
COLUMN: ‘Jump Button’: Dirt In The Music — 8-bit musician Tyson Hopprich aka DJ Tr!p
Category: Column: Jump Button |
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[Jump Button is a weekly column by Drew Taylor, written specially for GameSetWatch, that focuses on the art and substance of video game culture. This week – the first in a series of interviews that explores Australia’s emerging 8-bit music scene.]
Even before I’ve asked my first question, 30-year-old Tyson Hopprich—aka DJ Tr!p—is squirming around […]
Apr
21
COLUMN: ‘Jump Button’: Men That Build Pixels That Love Dogs — Heavy Metal: F.A.K.K.2 developer Robert Atkins
Category: Column: Jump Button |
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[Jump Button is a weekly column by Drew Taylor, written specially for GameSetWatch, that focuses on the art and substance of video game culture. This week - following on from the interview with Julie Strain, Robert Atkins talks about the making of Ritual’s game Heavy Metal: F.A.K.K.2, working with Julie, and things that matter.]
Human body […]
Apr
15
COLUMN: ‘Jump Button’: Pixels That Love Dogs, Video Game Icon Julie Strain
Category: Column: Jump Button |
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[Jump Button is a weekly column by Drew Taylor, written specially for GameSetWatch, that focuses on the art and substance of video game culture. This week - Julie Strain talks about her life, the making of Ritual’s game Heavy Metal: FAKK 2, why there should be a sequel, and things that matter.]
It’s been two years […]
Apr
15
COLUMN: ‘Jump Button’: Pixels That Love Dogs — Video Game Icon Julie Strain
Category: Column: Jump Button |
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[Jump Button is a weekly column by Drew Taylor, written specially for GameSetWatch, that focuses on the art and substance of video game culture. This week - Julie Strain talks about her life, the making of Ritual’s game Heavy Metal: FAKK 2, why there should be a sequel, and things that matter.]
It’s been two years […]
Apr
10
COLUMN: ‘Jump Button’: The Promise Of Style, Faceplate Collector Josh* a.k.a. ‘Taco Head’
Category: Column: Jump Button |
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[Jump Button is a weekly column by Drew Taylor, written specially for GameSetWatch, that focuses on the art and substance of video game culture.]
I’m more than 10,000 kilometers away from home, the TV in my hotel room is displaying an attractive woman in a red leotard, and immediately my thoughts turn to the launch of […]
Apr
1
COLUMN: ‘Jump Button’: (Losing) The Fame Game - Gus Serola & Red Vs. Blue
Category: Column: Jump Button |
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[Jump Button is a weekly column by Drew Taylor, written specially for GameSetWatch, that focuses on the art and substance of video game culture.]
In the world I’m imagining, Peter Molyneux is dead. His body is still flip-flopping in his grave, but the front page of the Sydney Herald Sun is of some tennis player who’s […]
Mar
25
COLUMN: ‘Jump Button’: Future Hairy Racers, Neil McFarland
Category: Column: Jump Button |
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[Jump Button is a new weekly column by Drew Taylor, written specially for GameSetWatch, that focuses on the art and substance of video game culture.]
‘Passing through the mouth of Venus,’ says Neil McFarland.
‘Passing through, the driver is riled and beguiled by a procession of gigantic beauties,’ he says to me.
The 34-year-old illustrator is describing his […]
Mar
18
COLUMN: ‘Jump Button’: Beyond Pong: Hacking Allan Alcorn
Category: Column: Jump Button |
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[Jump Button is a weekly column by Drew Taylor, written specially for GameSetWatch, that focuses on the art and substance of video game culture.]
He’s done non-stop interviews, Q&A sessions and media press conferences, but in the three days that IT entrepreneur Allan Alcorn has been in Melbourne to take part in ACMI’s Game On exhibition, […]