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[’Roboto-chan!’ is a column written by Ollie Barder, which covers videogames that feature robots and the pop-cultural folklore surrounding them. This column covers the origins of the Bangai-O series and why Hover Attack isn’t the main creative creative catalyst.]
There are few games developers in the world that engender such a fan driven fervour as Treasure. […]

[’Roboto-chan!’ will again be a fortnightly column by the indomitable Ollie Barder, who has returned from the blinking LED encrusted future to warn humanity about the inevitable robot apocalypse. This column covers the problems surrounding making a Macross game and how the series has thus far been portrayed in a functional sense.]
Firstly, it’s nice to […]

[’Roboto-chan!’ is a fortnightly column, by a mysterious individual who goes by the moniker of Kurokishi. The column covers the announcement of Armored Core For Answer’s Western release via Ubisoft and the trials that will face it.]
I had planned on discussing the various design issues with making a viable Macross game but that will have […]

[’Roboto-chan!’ is a fortnightly column, by a mysterious individual who goes by the moniker of Kurokishi. The column covers videogames that feature robots and the pop-cultural folklore surrounding them. This edition covers the relatively new and upcoming mecha designer, Takayuki Yanase.]
A good few years ago now, I used to live in Japan. Around the time […]

[’Roboto-chan!’ is a fortnightly column, by a mysterious individual who goes by the moniker of Kurokishi. The column covers videogames that feature robots and the pop-cultural folklore surrounding them. This edition covers the brilliantly anomalous by-product of Team Andromeda and Polyphony Digital.]
In 1999 a developer renowned for its pedigree in creating driving simulators ventured into […]

[’Roboto-chan!’ is a fortnightly column, by a mysterious individual who goes by the moniker of Kurokishi. The column covers videogames that feature robots and the pop-cultural folklore surrounding them. This edition covers the functional issues that have plagued Konami’s ZOE games and where they originated from.]
In December of 1999, SEGA released a nigh-on arcade perfect […]

[’Roboto-chan!’ is a fortnightly column, sometimes by a mysterious individual who goes by the moniker of Kurokishi. And sometimes not. The column covers videogames that feature robots and the pop-cultural folklore surrounding them. This edition covers the problems with releasing games outside the cultural cocoon they were created within.]
Senko no Ronde is a game that […]

[’Roboto-chan!’ is a fortnightly column, sometimes by a mysterious individual who goes by the moniker of Kurokishi. And sometimes not. The column covers videogames that feature robots and the pop-cultural folklore surrounding them. This edition covers the the recent release of yet another Armored Trooper VOTOMS game and the developer responsible for its creation.]
Developing mecha […]

[’Roboto-chan!’ is a fortnightly column, sometimes by Christopher “TOLLMASTER” Bruso, a known procrastinator and giant robot fanatic. And sometimes not. The column covers videogames that feature robots and the pop-cultural folklore surrounding them. This edition covers Metal Wolf Chaos, a mecha run-and-gun starring the President of the United States. No, seriously.]
Informed (or jaded) gamers […]

[’Roboto-chan!’ is a fortnightly column, sometimes by a mysterious individual who goes by the moniker of Kurokishi. And sometimes not. The column covers videogames that feature robots and the pop-cultural folklore surrounding them. This edition covers the elusive developer Artdink and their suitably surreptitious return to the mecha gaming genre.]
In the middle of 1995 an […]

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