Jul
12
COLUMN: The Z-Axis: ‘Hardware Constraints Are Player Shackles’
Category: Column: The Z Axis |
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[’The Z-Axis’ is a bi-weekly column from game writer Michael Zenke, stretching games and gaming trends out planarly to poke, caress, and pinpoint the innards of what makes them great. This week, he crankily denounces beautiful graphics in favor of focusing on other aspects of game development]
The modern face of game development is like that […]
Jun
29
[’The Z-Axis’ is a bi-weekly column from game writer Michael Zenke, stretching games and gaming trends out planarly to poke, caress, and pinpoint the innards of what makes them great. This week, he offers an alternative viewpoint on excess and quality in the modern gaming industry.]
On the surface, this is the best time going to […]
Jun
13
COLUMN: The Z-Axis: ‘Extending Pure Moments With G&T’
Category: Column: The Z Axis |
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[’The Z-Axis’ is a bi-weekly column from game writer Michael Zenke, stretching games and gaming trends out planarly to poke, caress, and pinpoint the innards of what makes them great. This first week, he finds out how the folks from Penny Arcade laid their web strip end to end to make a deftly simple episodic […]