Sorry, I’m a little late. Okay, really late. But a game like Advance Wars: Days of Ruin takes some time to cozy up to. It’s an Advance Wars game, baby — you gotta light some candles, get comfortable, kick back on a plush couch and/or armchair of your choosing and wait for the right moment. Then, of course, you have to suffer through 26 missions of brutal cruelty where your every misstep is preyed upon by an evil, evil computer.
It’s not that bad — unless you’re as miserable at turn-based strategy as I am. Though I suck something awful at ‘em, I can’t help but harbor a strange sort of attraction to them, and when a game like Days of Ruin surfaces — a strategy game that passes on previously established visual and tonal traditions in favor of something new — that’s something worth taking a little extra time. Especially […]
Original post by mrdestructoid@gmail.com (Destructoid.com) and software by Elliott Back
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