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Why aren’t there more co-op games? Why are so many modern titles focused either on only singleplayer campaigns and multiplayer deathmatches, with multiplayer co-op often acting as nothing more than an afterthought? The act of going through an entire campaign with the help of a close friend or online stranger can, in theory, combine the best aspects of both single- and multiplayer modes; the player still gets an interesting story and level design catered specifically for the players’ enjoyment, but with all the fun social networking that a pleasant multiplayer game can afford (when played with friends, that is).
Because of this, I was reasonably excited for Army of Two. This third-person shooter was built from the ground up with cooperative multiplayer in mind, and only cooperative multiplayer in mind. Many other reviewers have docked points from the game’s score simply because the singleplayer is bland, but that’s not the […]

Original post by mrdestructoid@gmail.com (Destructoid.com) and software by Elliott Back



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