Feel that? Zelda’s in the air. Oh, that special time of year (or, y’know, span of years) where we finally get our hands on Link’s latest adventure in Hyrule — er, Hyrule or Some Neighboring Kingdom — and consume ourselves in a land of monsters, swords, bombs and rupees. While we’re seeing the games come about with more frequency these days, it still doesn’t diminish the hype that hits us in that ‘drop what you’re doing, sh*tbag! New Zelda!’ sort of way.
Link’s latest outing is his first on the DS, and the first that we’ve seen since Nintendo’s new philosophy brought about the gaming industry’s latest sea change towards games that are so accessible that even your dead grandmother could get a kick out of ‘em. Does Phantom Hourglass maintain the legendary standard of gameplay set forth by Nintendo’s previous efforts? Will Link’s new stylus control have you stabbing […]
Original post by mrdestructoid@gmail.com (Destructoid.com) and software by Elliott Back
Recently:
- GameSetLinkDump: Claymation Rules The Waves
- In-Depth: Montreal Game Biz Sees Salary-Fixing Collusion?
- GamerBytes Special: Inside XNA Community Games, Part 1
- PETA is Retarded
- Opinion: Fallout 3 - Escape From Vault 101
- GameSetLinkDump: The Shadows Of Your Smile
- Exploring Online Worlds: Inside The Dark Majesty Of NeoPets
- Why Do You Want Blu-Ray to Fail?
- Opinion: Social Responsibility And Why Games Should Grow Up
- The Independent Games Summit: A History
Category: