Some how, the designers over at PlatinumGames (formerly Seeds) used their mindbullets to break into my brain and discover my secrets: If the premise of your unproven game is good enough, I will defend it to the death. It’s worked so far with Denis Dyack and Too Human, and the idea of a Miltonic showdown — demons with gunfeet vs angels — is just too good to pass up. Consider me a fan, Platinum. Hook, line, and gory, bloody, beautiful sinker.
Bayonetta is a demon lady (aren’t they all) born in modern times armed with all sorts of jazzy powers that happen to be particularly effective against the angels she has to battle. Appropriately, she’ll also be wielding edged, melee weapons (hence the name). Did you get all that? Jazzy powers, swords, and guns attached to her goddamned feet.
Speaking with IGN, creator Hideki Kamiya shed a teensy-weensy bit of […]
Original post by mrdestructoid@gmail.com (Destructoid.com) and software by Elliott Back
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