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[From time to time, Gamasutra Editor-At-Large Chris Remo makes a neat post on his weblog. At which point, we steal it — with his permission, folks — and crosspost it here. This one is about the odd story of a homeless game designer — outsider game design in full effect.]
This man wants to become the best game designer ever.
As such, he’s making a game. He is also homeless, buried in credit card debt with nearly no money to his name, and living out of a shelter, equipped with nothing but a computer and a copy of Game Maker 7.0. As he states in his blog profile, “I hate working!”
At first, it is difficult to know whether to believe his claims, this being the internet. A bit of investigation reveals that he asked on the GameDev forums, “Is it possible to design and/or program games, while being homeless?” In that post, […]

Original post by editors@gamesetwatch.com (Simon Carless) and software by Elliott Back



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