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[Over at our sister IndieGames.com weblog, Tim W. has been rolling out some smart interviews recently — and here’s another neat one, from super-nice IGF award-winner and GAMMA indie game competition co-organizer Phil Fish. Hurray!]
It’s been close to a year since the last published interview with Phil Fish was posted on the web, so we decided to do a bit of catching up with the designer of Fez and new face of IGF by asking him a couple of questions to find out what he’s been working on.
Hi Phil, can you tell us something about yourself and what it is exactly that you do?
I’m Phil Fish, and I co-founded two things: Kokoromi and Polytron. One is an experimental game/art collective, and the other is a company. I do art and design on all my projects. And I guess I’m mostly known for Fez.
Any plans to put out something before the […]

Original post by editors@gamesetwatch.com (Simon Carless) and software by Elliott Back



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