Game developer Brett Douville has updated his Brett’s Footnotes blog with an intriguing chat/rant about Zelda’s money system, particularly in Twilight Princess for Wii, which he thinks is, well, broken in terms of money management and its related fetch quests, to say the least.
Douville’s overall argument starts by noting: “You are frequently maxed out on money, even when you go from the kiddie wallet to the adult wallet, even when you go from the adult wallet to the ultimate wallet”, but then overflows to pure annoyance when he finally saved enough and did multiple rote tasks to grab the Magic Armor, the most powerful armor in the game.
And what happens then? “The Magic Armor converts damage to a loss of money, and slowly burns through money whenever you’re wearing it besides… That’s right, the whole exercise of spending something like 2600 rupees (easily found, slow to amass unless you’re […]
Original post by editors@gamesetwatch.com (Simon Carless) and software by Elliott Back
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