Having just debuted his Independent Games Summit lecture video, I had a chance to go check out Jonathan Blow’s blog, and there-in he has a very interesting post on Space Giraffe, dealing with the minor critical dust-up currently going on over whether Jeff Minter’s new XBLA game is, uhh, any good or not - and suggesting: “Dare I say that Space Giraffe is something like the arcade game analogue of Ulysses? Is that controversial enough?”
Blow notes: “The first time I saw Space Giraffe, I didn’t realize it was an excellent game. Jeff Minter was showing it off at the Game Developer’s Conference, and it looked just like Tempest, except you could push guys off the top of the web sometimes. And Jeff kept saying it wasn’t Tempest. But he was not sufficiently able to communicate to the audience why the game was interesting.”
He then explains that his opinion of […]
Original post by editors@gamesetwatch.com (simonc) and software by Elliott Back
Recently:
- Interview: EA Korea Studio Head Talks Transitions, Challenges
- The RePlay Files: A Trip To The 1986 JAMMA Arcade Game Show, Part 1
- GameSetLinks: Indie, Indie, Indie
- Interview: Capcom’s Nakai On Remaking Dead Rising For Wii
- GDC 2009 Reveals Localization Summit Specifics
- Postmortem: (I Fell In Love With) The Majesty of Colors’
- 2009 Independent Games Festival Announces Finalists
- GameSetLinks: Requiem For A Dream
- Oh the Humanity!
- Magweasel Extra: EGM Closing, Sorrow Ensues
Category: