Wii Xbox 360 PS2 PS3 PSP Talk

[This Gamasutra-originating interview, conducted by Christian Nutt, chats to Capcom’s Yoshi Ono about the much-vaunted Street Fighter reboot. I think it’s worth crossposting to GSW for some of the thoughtful discussion on the graphical style and how it’s evolved from drawn concept art - they are self-avowedly retro, but the result seems to be oddly intriguing, at least to me.]
Creating a new iteration in the Street Fighter franchise is no simple matter, with tough decisions to be made choosing an engine and the visual look.
Thus, in this in-depth interview, we talk to Yoshi Ono, general manager of the online game development department and R&D management group of Capcom about his thoughts on the process with Street Fighter IV - which is due for a 2008 Japanese arcade release before moving to home platforms.
Questions include the gap in returning to the much-loved series, the decision not to use Capcom’s MT […]

Original post by editors@gamesetwatch.com (Simon Carless) and software by Elliott Back



Recently:


Comments


Name (required)

Email (required)

Website

XHTML: You can use these tags: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <code> <em> <i> <strike> <strong>

Share your wisdom