Delighted to see that free Flash game site JayIsGames has posted the winners of its 3rd Casual Gameplay Design Competition, and it’s a fine crop of freely playable titles overall, made to a ‘replay’ theme - the overall winner is ‘Gimme Friction Baby’ by Wouter Visser.
The general explanation of ‘Gimme Friction Baby’ is that the game is “…an unusual and unique strategy game of skill based on a very simple idea. The “replay” theme in this game is good old replay value: a challenging game with addictive qualities that will have you coming back to it time and time again.” If I can be slightly less vague, the title is sorta a friction-based Puzzle Bobble involving cannoning expanding, numerically decreasing numbered balls off each other. Wow, was that less vague?
Actually, there’s some interesting controversy of whether the concept of replay should be integral to the game design of the […]
Original post by editors@gamesetwatch.com (simonc) and software by Elliott Back
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