A game called THEY was teasing me for the entirety of the GC. It was one of the first games I made an appointment to see having recieved a press release weeks earlier about it, the last one I got to see over the course of the week, and the one most wrapped up secrecy — hidden Super Mario Galaxy levels notwithstanding. I knew virtually nothing about the plot, nothing about who was even making it, — the press release had details only of a media consulting company — and I had the promise of a brand new gamplay mechanic which would make you "love your weapons" dangling in front of me.
Then, when I finally got to see it, I was told I wasn’t allowed to write a damn thing about it until today. I fully expect the game to be sold via a treasure map and a series of […]
Original post by mrdestructoid@gmail.com (Destructoid.com) and software by Elliott Back
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