[Hey all. Hope you’re doing well. We’ve got a piece here from Cowzilla. It’s a relatively lengthy, but give it a read. He’s got some great points about how there’s a lack of innovation in music. Sure, we’ve got some great luminaries, but there’s also a ton of stuff that needs to be worked on. Be forewarned, the BioShock section has some spoilers. Enjoy! — DMV]
Music in video games has come a long way from its early days of beeps, boops and other tiny file sounds. Well it has come a long way in sound quality, but not really anywhere else. Unlike many other aspects of gaming that are evolving and challenging how we play games like game controls, graphic design, actual plots and character development, music seems to be staying pretty stagnant as a whole. I’m not saying the quality of the compositions and the level of expertise of composers isn’t […]
Original post by mrdestructoid@gmail.com (Destructoid.com) and software by Elliott Back
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