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Over at Eurogamer, Alec Meer has been taking a close look at Ageia’s PhysX cards, on the occasion of the release of CellFactor: Revolution, which is “…a game originally intended to be a full-blooded celebration of PhysX.”
He makes some good points about the hardware physics card solution (though there’s also a software SDK with the same name, just to warn again confusion), particularly focusing here: “To become a success, PhysX needs games based upon rather than merely aided by its abilities, but, as the smallness and brokenness of Cellfactor demonstrates, such a game won’t get made because not enough people have PhysX cards. Catch-22.”
In the end, Meer suggests that, unless Unreal Tournament 3 is spectacularly better with PhysX, it’s pretty much over for Ageia, and concludes: “If PhysX dies, it won’t be because the hardware has failed; it hasn’t. It’ll be because it was a small fish in a […]

Original post by editors@gamesetwatch.com (simonc) and software by Elliott Back



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