The upcoming Pikmin-on-angeldust PC/Xbox 360 game, Overlord, already had me foaming at the mouth when I first saw a screenshot involving a bloody unicorn. With its "kill 'em all and let God sort 'em out" attitude towards overlording, it's getting increasingly difficult for me to shift my legs in such a way that I can publicly hide my enthusiasm.
Multiplayer modes have now been confirmed for the Triumph Studios title, including deathmatch, as well as cooperative modes. "Slaughter mode" will be your typical deathmatch, with each player commanding an army of minions (up to 50 per overlord) to pick one another apart in delightfully heinous ways (within the confines of a T rating, of course).
In addition, there will be a one-on-one "Plunder mode," where you'll attempt to out-loot and out-pillage your opponent, "he who dies with the most toys wins" style. This game is starting to sound a lot […]
Original post by mrdestructoid@gmail.com (Destructoid.com) and software by Elliott Back
Recently:
- COLUMN: Bell, Game, and Candle - ‘A Primer on the Future of Games as Art’
- Bosslady Blog: GDC Adds Brutal, Far Cry, Killzone, Fable Lectures
- That Tecmo Flavor: Kikuchi And Shibata On Surprising The Audience
- Aliens Games: I loves them
- GameSetLinks: The Slightly Cynical One
- Interview: EA Korea Studio Head Talks Transitions, Challenges
- The RePlay Files: A Trip To The 1986 JAMMA Arcade Game Show, Part 1
- GameSetLinks: Indie, Indie, Indie
- Interview: Capcom’s Nakai On Remaking Dead Rising For Wii
- GDC 2009 Reveals Localization Summit Specifics
Category: