So, after my recent post on GameTap adding a bunch of Neo Geo titles, I got a really interesting email from Matt Matthews, he of Curmudgeon Gamer fame, and he kindly allowed me to share our email conversation here on GSW, because it’s pertinent to game preservation, and he makes some good points. Opinions on the below?
Matt: “Can you please explain (in 50 words or less) why you’re so hip on GameTap?I I thought you might have had an interest in making sure archives of digital works would exist far into the future. However, I assumed that you’d be on the side of making sure those archives were not purely commercial in nature.
That is, if we could be guaranteed that GameTap would be around for 200 years, then fine. We’d have time for laws and technology to change to the point that people could probably back up or reverse […]
Original post by editors@gamesetwatch.com (simonc) and software by Elliott Back
Recently:
- COLUMN: Bell, Game, and Candle - ‘A Primer on the Future of Games as Art’
- Bosslady Blog: GDC Adds Brutal, Far Cry, Killzone, Fable Lectures
- That Tecmo Flavor: Kikuchi And Shibata On Surprising The Audience
- Aliens Games: I loves them
- GameSetLinks: The Slightly Cynical One
- Interview: EA Korea Studio Head Talks Transitions, Challenges
- The RePlay Files: A Trip To The 1986 JAMMA Arcade Game Show, Part 1
- GameSetLinks: Indie, Indie, Indie
- Interview: Capcom’s Nakai On Remaking Dead Rising For Wii
- GDC 2009 Reveals Localization Summit Specifics
Category: