Just posted at sister site Gamasutra today, an intriguing interview with Austin-based indie DS developers Renegade Kid, which has just signed to publisher Gamecock with a very interesting-looking 3D survival horror game, Dementium: The Ward.
It really does seem like they’re doing neat things with the hardware, as co-founder Jools Watsham (obviously adept with the ol’ assembly language from old school days!) explains: “One thing that is really interesting are the dynamic lights, which fade off into and out of certain areas, particularly with the flashlight, which offers a great contrast. There is also this idea of fog, which adds a degree of atmosphere. We have some nice moody lights in there as well. Talking about the flashlight, we were amazed when we got that working… you can really light up enemy characters. It’s all dynamic.”
Watsham’s comments also show handsomely how the rise of the DS helps the rise of […]
Original post by editors@gamesetwatch.com (simonc) and software by Elliott Back
Recently:
- COLUMN: Bell, Game, and Candle - ‘A Primer on the Future of Games as Art’
- Bosslady Blog: GDC Adds Brutal, Far Cry, Killzone, Fable Lectures
- That Tecmo Flavor: Kikuchi And Shibata On Surprising The Audience
- Aliens Games: I loves them
- GameSetLinks: The Slightly Cynical One
- Interview: EA Korea Studio Head Talks Transitions, Challenges
- The RePlay Files: A Trip To The 1986 JAMMA Arcade Game Show, Part 1
- GameSetLinks: Indie, Indie, Indie
- Interview: Capcom’s Nakai On Remaking Dead Rising For Wii
- GDC 2009 Reveals Localization Summit Specifics
Category: