Game developer Kyle Wilson, whose blog, GameArchitect.net, has some really interesting essays on it, has just posted another, ‘The Flow of Intentional Gameplay (or why the Wii is winning, yet people still don’t play Rock Paper Scissors Lizard Spock)’ - long title, crazy subject!
However, while a complex piece, it defines some of the vital and core problems in the game industry today, particularly in this section: “The more interesting reason for the Wii’s success is the Wii Remote, the Wii’s unique motion-sensitive controller. The Xbox 360 and the PS3 both come with slight variations on the standard modern console controller. The design of the modern controller–D-pad, two thumbsticks, front triggers–is effectively unchanged since Sony released the Dual Analog Controller ten years ago. And the design of the modern console controller is terrible.”
He continues (and this isn’t incredibly new, but it is expressed with clarity): […]
Original post by editors@gamesetwatch.com (Simon Carless) and software by Elliott Back
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