It goes without arguing that 2007 was one of the best years of gaming in a very long time. It seemed like every console and handheld had a robust handful of topnotch games, covering pretty much every genre in the book (from beautifully designed platformers to epic first-person shooters). There really was a little something for everyone.
The downside to all this win, however, was trying to get a very opinionated group of people to pick one game to rule supreme above all others. Luckily, a brilliant solution to this dilemma was chosen: Early last week, all of the Destructoid staff met in an abandoned cave at an undisclosed location. After setting up camp in our uncomfortably damp meeting ground, we all agreed to not leave until we came to a unanimous decision for Destructoid Game of the Year 2007. I will save the details of what went down for a […]
Original post by mrdestructoid@gmail.com (Destructoid.com) and software by Elliott Back
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