Beyond Unreal has some new Unreal Tournament III Demo details on their site. They say the demo will likely feature three maps, none of which will be a Warfare map:
DM-HeatRay is planned to be in the demo. It is the destroyed urban environment that features a lone DarkWalker which is dropped in at specified times during the match. The level strongly conveys a UT-like city setting (complete with the occasional train running on an overhead track) is pretty stunning.
VCTF-Suspense is the second demo map. Set on an immense suspension bridge, this level is set up with Axon vs Axon vehicles and the action takes place in three planes: on platforms high above the bridge, as well as on and under the bridge. It has a nice mix of open sniping areas and tight corridors. There’s a little water there too if you care to take a dip.
The final demo […]
Original post by Bob Buskirk and software by Elliott Back
Recently:
- COLUMN: Bell, Game, and Candle - ‘A Primer on the Future of Games as Art’
- Bosslady Blog: GDC Adds Brutal, Far Cry, Killzone, Fable Lectures
- That Tecmo Flavor: Kikuchi And Shibata On Surprising The Audience
- Aliens Games: I loves them
- GameSetLinks: The Slightly Cynical One
- Interview: EA Korea Studio Head Talks Transitions, Challenges
- The RePlay Files: A Trip To The 1986 JAMMA Arcade Game Show, Part 1
- GameSetLinks: Indie, Indie, Indie
- Interview: Capcom’s Nakai On Remaking Dead Rising For Wii
- GDC 2009 Reveals Localization Summit Specifics
Category: